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The warden doesn't qualify as a target for the advancement "Monster Hunter" and isn't needed to receive the advancement "Monsters Hunted" due to its role.
#Minecraft 1.12.2 too many items full#
Incredibly strong, doing 32 × 16 damage, bringing players wearing full netherite armor from full health to 7 health points.rather, more related to psychological effects. The solution does not involve block breaking. Has a way to counter "cheesing" strategies like pillaring up to avoid attacks.A mob designed to be extremely difficult, intended to be avoided and fled from.It is the only mob that spawns in the deep dark biome.When it suspects the target enough, it identifies its exact location, which aggravates it, causing it to pathfind toward the target to attack regardless of outside distractions. Becomes more suspicious of a player or mob as it detects its location more through vibrations and/or smelling.Does not detect players that are sneaking.This feature can be used in order to cause a distraction. egg, snowball, arrow) lands near it, the warden inspects the location where the projectile landed, due to the projectile creating significant vibrations. Seems to follow the same rules as the sculk sensor when detecting vibrations.When it detects a vibration, the growths on its head rattle and light up, similar to the sculk sensor.It follows and attacks players, mobs, and other entities that make vibrations.When sensing movement, it pathfinds toward the source of the movement. Prioritizes smelling the player or mob that it is most suspicious of, rather than the one closest to it.It can detect and pathfind toward the general location of a player or mob through a "smelling" action. It can also detect players or mobs that have the invisibility effect.
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Does not drop anything when blown up with TNT (even xp).If too many sculk shriekers activate, wardens may emerge from the sculk blocks.Sculk blocks grow underneath a mob corpse around a sculk catalyst.Activates nearby sculk sensors and shriekers even when wool is placed on it or the player sneaks on it.Drops only experience when broken without Silk Touch.Unlike other blast resistant blocks, it can be moved by pistons.Currently can only be broken by mining, although after a very long time, and is immune to explosions, withers, and ender dragons.Has some unknown "interesting" purpose.A new block only found in ancient cities.